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The Necromancer's Path.

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#272
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I love the smell of players suffering in the morning)

The need to skip a turn at the end is a workaround. If you give the victory immediately after Bertrand's defeat, the game will crash under certain circumstances. Unfortunately.

Against Bertrand, the Staff of Sar-Issa is effective, which is given in the hut in the deepest parts of Benedict's domain. It is assumed that the main boss of the dungeon is Vessel, and Bertrand is just there to give you a hard time, but sometimes it happens differently)

Thank you for the walkthrough)
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"