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Rock of Grimheim

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#34
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UPDATE!

v1.1 (01/22/2025)
— Reworked the development of the turquoise player.
— Fixed a minor bug that allowed activating a script at the end of the game that prevented approaching Tor-Hral.
— Slightly reduced the HP and damage of Celestial Warriors.
— For Legionnaires, "Magnetism" has been replaced with "Enchanted Armor," and immunity to mind control has been removed, as it is included in this ability.
— Strengthened Axel's build.
— Weakened the guard of the Relic of Light.
— Some minor text corrections.
— Increased the chance for heroes from the Hell Forge to gain the defense skill, but the game mechanics require sacrifices, so the low chance of gaining the Light Magic skill has been removed.
— Added descriptions with hints for all units of the Hell Forge, explaining their purpose.
Strengthening of Hell Forge units. After this, I will no longer accept the claim that they are weak. Simple arithmetic speaks for itself:
— Incinerators: +2 HP. Immolators: +2 HP and +1 damage. Flame Throwers: +1 HP.
— Chaos Priests and Ash Lords: +1 to minimum damage.
— Strengthening of Possessed: Increased value and experience gained from them. Common Possessed and Forsaken: +5 HP. Greater Possessed: +5 HP and replaced the "Destruction" ability with the "Shield Wall" ability.
— Flame Incarnates: Added "Magma Shield." Flame Lords: Removed "Magma Shield," added the "Enchanted Armor" ability.

THE LINK REMAINS THE SAME
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"