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I finished tweaking the Tier 4 dwelling for griffins for the adventure map. This is my first experiment where I used absolutely all textures from the game, and I cut the model into pieces and substituted them for the textures. It turned out to be authentic compared to Heroes 5.
And here's a high-poly model made based on Heroes 3 in Substance Painter. It looks better, but it has a million polygons (due to the landscape) and looks that way because of the PBR textures. In Heroes 5, we don't have such technologies, so we have what we have =)