But there is something that can be done, although it's complex, and I've been putting off deciding whether it's even worth doing, because it's too difficult, large-scale, and tedious. =)
I'm talking about enhanced spells. We have access to a dozen unique spell IDs that are copies of existing spells, but they are stronger and consume more mana.
So, I'm thinking: spells have an elemental component (earth, water, air, fire). If you change it, the enhanced spell will start dealing damage of a different element, and we'll get not just an enhanced fireball spell, but an enhanced alternative spell if, for example, it deals earth damage. Let's say the "Meteorite" spell, a large chunk falling from the sky (like the Armageddon spell at the beginning).
Or, for example, in Heroes 3, there's the INFERNO spell, dealing fire damage over a large area. And in the fifth game, we have an enhanced Meteor Shower, dealing earth damage over a large area. If we change its element to fire, it will become INFERNO!
The main and most difficult thing in all of this is, of course, the "animations" and special effects. This is what hinders my desire to implement this. =)
In general, that's what I wanted to say. If anyone wants to experiment with effects or suggest good options, I'll be happy to listen.
For now, the overall picture is this:
| Original | Alternative | Image | Original | Alternative | Image | Original | Alternative | Effect | Original | Alternative | Effect | Original | Alternative | |||||
| Earth Spikes Stone Spikes | Ice Spikes Ice spikes | Ice Bolt | Earth_Bolt Stone chunk | Fireball Fire Ball | Meteor Meteor | Falling stone like Armageddon | Meteor Shower Meteor Shower | Inferno Inferno | Maybe effect from TP Yarlov? | Implosion | "Titan's Roar" Lightning strike on one target, alternative to earth shock with the element of wind | |||||||
| Fist | Magic Ram Magic Ram | Light Bolt | Fire_Bolt Fire | Frost Ring Ring of Cold | Tornado Tornado | Tornado can it be made from the air element? center without damage | Lightning | Armageddon | Niflheim A chunk of ice falls with subsequent spreading of wind. The center of the arena deals water damage, everything else deals wind damage. | |||||||||
| Magic Arrow | Magic Ball Magic Ball | Freeze | Fire spell Deals fire damage |