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The dragon golem looked great.
Why add any details from previous installments? Just to get another reskin, only with a prettier wrapper? We need to create something of our own, make new maps, refine the balance, and add NEW creatures. Want monsters (a really stupid name; in the proper version, the only one I have, they were called behemoths, and that's more correct)? Play the third or fourth game. Psychic elementals... destroying cities and building new ones... why? So that everything turns into the third game again, where every faction has an archer, every faction has several flying units, and half the factions have dragons? Yes, all of that exists now, but at least in a smaller volume. There was a thread somewhere nearby that the fifth Heroes game is pop music. No, pop music is, strangely enough, the third game. In the second and first games, everything was great. Each castle has its own individuality. But in the third game, everyone has a warrior hero and a mage hero... every creature has an upgrade...
In general, we need to strive for something new, not just remake it to be like the third/fourth/second/first game/King's Bounty...
A different matter is any changes related to gameplay convenience. Well, like they say, the editor... the landscape... they made caravans, and that's good, although now you can't move troops and heroes with them, and that's bad.
That's my opinion.