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#857
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Mооnst@r

A rough version, but also not working.

Tell me what the window that pops up when you press the right mouse button is called?

1) If we, say, extend it (this window) to the right and attach HeroScreen3.(WindowShared) — which we'll duplicate and call HeroScreen3_Inventory.(WindowScreenShared) — to that area.
2) And in this new HeroScreen3_Inventory.(WindowScreenShared), we'll write a path in Children to HeroInventory.(WindowSimple), which will open everything that's defined in our HeroInventory.(WindowSimpleShared).

This way, the menu that opens on right-clicking a hero will have a more elongated view to the right (the available display area for the window), and into that space will be rendered the HeroScreen3 window, which contains HeroInventory, which contains everything pulled into the inventory window and displayed there.

Essentially, the right-click, besides itself, will also open an inventory window to the right of the main info. Who knows, that's how I picture it.

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Ссылка на мой мод Heroes 5 Armageddons Blade

Ссылка на мои уроки по модостроению в Героях 5

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