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Heroes of Might & Magic: Olden Era - Обсуждение

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Well, even in the third installment, there were plenty of original designs that didn't quite fit into established mythology. For example, basilisks were inexplicably six-legged, gorgons were bulls instead of humans, and elementals... it's hard to say why they were designed the way they were, humanoid rather than shapeless chunks of their respective element. But the overall style was definitely more grounded, not like Bionicle, and that's a fair observation.

As with insects, this diversity and deviation from established canons aren't inherently bad, but any design should be such that you look at it and immediately understand the monster's concept. But if it's a design that's half-woman, half-beetle, half-wasp, half-centipede, half-echidna, half-Kruzenshtern, half-steamboat, then it's no surprise that it doesn't resonate with players.
 

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