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Yeah. In Heroes of Might and Magic V, the Death Harbingers' ability to deal 1 extra damage on a kill, and the Balor's +1 kill ability, were cool and dangerous, but it was just 1 extra kill, and it was used in melee combat, which put your squad at high risk, and the enemy could time the distance... But here it sounds like, "Oh well, you'll have dozens, or even hundreds of these dragons, it's not a big deal if a couple of them die, they're expendable." Time passed, but the game designers still didn't learn anything.