1) The skill system from the fifth game, but simplified. There are no situations where a secondary perk requires three perks from other skills. Reason: they don't want players to spend too much time optimizing their builds.
7) They explained the visual style: it's all for the sake of the calculators. They could have made a cooler and even fully 3D game, but they chose a more durable and less demanding option.
16) Sulfur has been replaced with another resource.
P.S. There's nothing malicious here. Don't overreact.
P.P.S. I removed the mistake about water and the editor.
We'll see about the interface. I don't like it so far. The gameplay has to be incredibly cool to compensate for this and make me play for years. But something tells me that won't happen.