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green belly, I think the issue isn't with TalkBoxForPlayers(), but with the non-functional HasHeroSkill() check. Try to break down the problem, for example, simply write @print(HasHeroSkill("name_of_corresponding_hero", 80)) in the console for each player and see if the result is the same everywhere.
РПГ-сценарий для HoMM5: Путь героя ЧаВо по созданию карт для HoMM5: ЧаВо