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Somewhere, one Keraak is sticking to the principle of "just five more minutes...", while Radianta is ready for action.
Meanwhile, in the guard squad:
The mighty Derevos, the somewhat short-sighted Albrecht, the great Gortrich Akoren, and five elite guards are stealthily making their way into the mansion, where, according to the Great Cathedral, the Knights of the Brown Banner are hiding. Unfortunately, they were not told exactly who they would have to fight and in which rooms the priestess's opponents are hiding.
"If you need lockpicks, I have them," the captain said. "Derevos has bombs, and they might come in handy too."
You can reorganize your formation on the first turn.
For convenience, players receive mini-profiles for the Guard and Gortrich Akoren.
Guard:
HP: 350
Damage: 125
Energy: 115
Movement range in battle: 3
Initiative: 15
Accuracy: 37%
Evasion: 25%
Resistant to fear and blindness.
Can shoot from a crossbow at a range of 3 or attack with a spear in melee combat, including diagonally, thanks to the weapon's special property.
Gortrich Akoren:
HP: 460
Damage: 165
Energy: 125
Movement range in battle: 3
Initiative: 25
Accuracy: 40%
Evasion: 32%
Immune to fear and blindness.
Fights in melee combat with a saber and has high-quality healing potions.