Experience to next level: 1080
Headquarters: Stronghold of the Capital Guard
Cetrens: 3813
Action Points: 3/6
Race: Kaishi
Gender: Male (+1 to Endurance and Strength)
Origin: Northern Frontier (improved starting equipment)
Religion: Pantheon (leveling requires 10% less experience.)
Beauty: Average (+5% to seduction chance)
Will of Istiris: Preservation
Organization: City Guard (Rank II)
Points to next organization rank: 2800
Organization Bonus: city guard equipment and weapons (strengthened by origin), balanced set of consumables, +500 cetrens, +10% experience from plot quests, +5 to Endurance, ability to bring a guard NPC on any mission if it does not conflict with the laws of the Kingdom of Sela-Mira, +5 to Strength.
Professions:
Laborer: +3 to Endurance, +10% cetrens from repeatable quests.
Seeker: +3 to Strength, +10% to chest search efficiency.
Talents:
Gamer: Allows professional play of tabletop games.
Skills:
One-Handed Weapons (I): allows fighting with one-handed weapons without penalty.
Armor Proficiency (I): allows wearing medium armor without penalty.
Combat Training (I): +1 to movement range in battle.
Free Attribute Points: 0
Attributes:
Endurance: 31
Strength: 24
Agility: 10
Will: 7
Spirit: 9
Faith: 6
HP: 410
Damage: 145
Energy: 115
Crit Chance: 5%
Instant Kill Chance: 0%
Battle Movement Range: 3
Initiative: 10
Accuracy: 27%
Evasion: 20%
Persuasion Chance: 7%
Persuasion Efficiency: 50%
Deception Chance: 7%
Deception Efficiency: 50%
Seduction Chance: 12%
Seduction Efficiency: 50%
Discount: 0%
Crafting Success Chance: 5%
Lockpicking Success Chance: 60%
Theft Success Chance: 30%
Stealth Chance: 15%
Scouting Chance: 10%
Chest Search Efficiency: 20%
Additional Attributes:
Exp cost per level: -10%
Cetrens from repeatable quests: +10%
Experience from plot quests: +10%
All damage reduction: 10%
Evasion Chance: -10%
Magic:
School of Blood (Rank I):
Spell "Blood Burst":
Target: Single, enemy
Energy Cost: 30
Range: 3
Accuracy: guaranteed
Cooldown: -
Source: Blood
Damage: 50 + 2 * Will
Spell "Wrath Surge":
Target: self
Energy Cost: 50
Range: 1
Accuracy: guaranteed
Cooldown: 3
Duration: 3
Source: Blood
Effect: +20% damage
Inventory:
Head: Improved Guard Helmet (+2 to Endurance)
Body: Improved Guard Armor (+2 to Endurance)
Hands: Improved Guard Gloves (+2 to Agility)
Feet: Improved Guard Boots (+2 to Agility)
Accessory 1: Badge of Distinction (none)
Accessory 2: -
Accessory 3: -
Accessory 4: -
Weapon 1: Serpent Blade
Type: One-Handed
Range: 1
Accuracy: 75%
Source: physical
Damage: 110%
Special: deals double damage to followers of Iggharad.
Weapon 2: Guard One-Handed Sword
Type: One-Handed
Range: 1
Accuracy: 70%
Source: physical
Damage: 100%
Special: none.
Other:
1) Healing Potion x3 (restores 75 hp to the owner in battle instead of attacking)
2) Soldier's Rations x2 (yum-yum)
3) Drinking Water x2 (yum-yum)
4) Energy Potion x5 (restores 50 energy to the owner in battle instead of attacking)
5) Speed Potion x3 (in battle instead of attacking or in the next battle: +1 to owner's movement range for 3 rounds)
6) Blank Spell Scrolls x5 (can be enchanted)
7) Essence of Uselessness x2 (why is this even needed...)
