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🐙 Planet Aberat, Kingdom of Selya-Mira 🐙

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#31
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Aberrants have no effect. They themselves don't remember their birth, and they don't know the method. But in general, they are created artificially. And this is primarily connected with the Unknown. I will also have a game character, a fox, who will from time to time reflect on this topic: who he is, where he comes from, and why, because foxes have a goal and instincts, but not the question "why." It's ironic that you asked this just when I'm writing an organization for foxes.

Added after 2 hours 31 minutes
And here is post number 3, along with the second map from Nebochko. Six of the planned organizations had to be removed because there were too many of them. Among those affected were the Embassy of the Emerald Isles, the Embassy of Volder, the Eye of Dor-Erm, and so on.

Added after 1 hour 1 minute
In addition, while the expansion hasn't started, I quickly went and reworked the goddesses Ekkiaranal, Dariner, and Istiris. I slightly changed their descriptions, as well as changed their artwork and the artwork for the Shadari race. Also, the Northerners can now join organizations: they can join various mercenaries... or, just for fun, join the cult of Sorn-Tarn.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"