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Friends, how can I implement simultaneous animations? Currently, because the lines of code are executed sequentially, there is a slight desynchronization. I also wanted to ask about the pause between animations. I've set it to IDLE for now, but in that case, objects immediately start a new animation after the current one finishes, and I need a pause. I currently have the idea to implement all of this using functions and loops. Am I thinking about this correctly? And if it's too much trouble to explain, maybe someone knows in which scenarios such animations have been implemented? I can look into them myself and see how it's done.