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Many characters could have received the "Hard worker" trait, yes, I decided to highlight just one (but I accept the suggestion), and regarding the club, I later installed a mod for dual-wielding so that Giyu could wield a longsword in his second hand, but eventually I got tired of it and stopped for now. In the end, it's a somewhat meme-like collection; I also wanted to give Klin a cooldown after resurrection (there's such a painful state), but it's too extreme and immediately knocks the character to the ground... Ah, that's why he lost his sword. Now it's clear. I was also thinking of giving Fyr the "bloodshed" trait, but the description is incorrect, stating that it supposedly causes conflicts... But in reality, it should end conflicts, not start them.