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☀️ Arselia and Akonia

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-- No, that's not it, not it at all...

The red-haired smith would sketch it this way and draw it that way... She wanted to modify her Chainsaw and kept redrawing the parts on blueprints this way and that... The core idea was to add some kind of impact mechanism, but doing it half-heartedly in an already complex saw mechanism? Erephir feared she'd lower her chances of success, which was unacceptable given AP expenditure with the dragon's imminent arrival. No-no, if you're going to do something, you do it right...

In the process, though, she did arrive at a certain design solution that appealed to her for its elegance, and that one she wanted to try. So much so that she decided she wouldn't begrudge spending even one smithing AP. As a quick experiment, Fyr-Fyr took a heavy metal blank, then another, fastened them together with deliberately flimsy wooden spacers... And dropped the whole assembly from a meter's height onto the anvil. Metal struck metal, and then a second strike followed, initiating a truly deep, resounding echo throughout the forge.

The girl shook her head, nearly deafened by the sound. That was excellent. And she was confident that her current combined skill set as smith, mechanic, and turner allowed her to pull it off.

"Yeah. A week of matter school. Earth blessing. Fire affinity. All of that is still not enough to approach the levels of Crag Hack and Master Kwant. But what is steel if not gifts of the earth passed through the crucible of blast furnaces? And isn't it tempered like the Baldricans in their battles? So I simply must be in the best smithing form I've ever been in, even if not the best form achievable in principle."

The girl takes a few breaths in and out, and a long pause to cement that thought. To get reacquainted once more with the metal she loves. To prove to it what she's capable of. Then Erephir takes a chunk of steel sturdier and tougher, another somewhat softer, and again tougher, forging and forging and forging until she ends up with a hefty hollow contraption — or rather, two halves of it, into which goes another smaller contraption, fitting perfectly into the cavity and sliding only along one path. Afterward, the two halves of the outer shell are fused together (with all precautions, locks, etc.), leaving the smaller one inside.

A handle is made and attached from sturdy wood worthy of sky-ore creations. Plus a pommel for balance.

The result looks something like this.



Before naming the creation, the Nosenrotka tests it. She takes a stick substituting for a two-handed weapon and strikes a sandbag. The stick predictably sinks into the sand, scattering the top part. Then Fyr takes her new two-handed hammer and also strikes... And watches as the powerful impulse bursts the bag open from below.

"Ooooh, seems like it worked; now the world will process it and tell me for sure. So, I have a heavy cumulative-impact hammer. First the main surface hits, then the internal weight kicks in, entering sonic resonance, and it's that resonance that makes the entire object shatter to pieces instead of leaving a regular wound. Seems fine to me, should be effective! Though the recoil is such that it'd tear an ordinary person's arms off — good thing I trained )) What should I name you now? Just not Bonecrusher..."

-- I christen thee "Rock".

Expected effect: percentage damage based on enemy health, possibly at the cost of normal damage, requires 40 strength and 40 endurance. Percentage damage should ideally be at least 5%, preferably 10%
Essentially, it's a jackhammer.
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