Okay! Thank you.
If a good result is achieved and it looks good, I'll rework the remaining two as well, and that will be it.
Added 1 minute ago
P.S. I also tried changing the UV map – so that there wouldn't be unclear seams randomly located, like in this vampire. I did change it, but then the modifier unfolds the model along the seams in such a way that it completely doesn't match the texture, and I think it will be harder to adjust than to fix the texture in Photoshop.