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Heroes V S.T.A.L.K.E.R

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#59
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Okay! Thank you.
I just experimented with the models/skeletons. It's still unclear how to introduce the vampire into the game, considering the problems I mentioned. I tried my initial idea – swapping/flipping parts of the texture that didn't align with the grid...
If a good result is achieved and it looks good, I'll rework the remaining two as well, and that will be it.

Added 1 minute ago
P.S. I also tried changing the UV map – so that there wouldn't be unclear seams randomly located, like in this vampire. I did change it, but then the modifier unfolds the model along the seams in such a way that it completely doesn't match the texture, and I think it will be harder to adjust than to fix the texture in Photoshop.