By the way, it would have been better to recruit Creon into the Carnelian faction, but it wouldn't have been in character; Erephir couldn't have known.
After warmly saying goodbye to Creon, Erephir suggests going somewhere else interesting... To a working guild? They could wander around and do some quests... Or go to the center and look at the assortment of the souvenir shop (without buying anything yet).