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- A reference guide and manual in Russian for Heroes 3.

#164
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Regarding the specialty, as I understand it, everything is quite simple: For each level that is a multiple of the creature's level, the hero receives a bonus: (1 + hero_level / creature_level) * 5% to the attack and defense of these creatures. Round up. Of course, this does not apply to Conflux heroes, campaign heroes, and others that provide a fixed bonus to creatures, regardless of level. For example, there are two Black Knight specialties - one depends on the level, the other does not. Adel has almost the same thing, only instead of attack/defense, the blessing bonus (unit) given to that level of creatures increases.