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How do I change a unit?

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#39
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Ismail
No, there, the "Monk's projectile" fell one by one on each of their attacked targets (if, of course, there were several), and it seemed to me that this was a standard mechanic - if you have an AoE in ranged, and you are, say, not a Rune Golem Priest or a Lich, for whom the AoE effect is a perk with a fixed effect...
*i.e., for the Archers from the same mod, the arrows also split during flight and one flew to each of the targets, if any.
*i.e., the projectiles fly only to existing targets in the area of effect. Shooting at one - one projectile flies, shooting at three, one separate projectile flies for each... (in general, it's complicated. It was easier on paper.)
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I think either I implemented AoE differently (although adding "War Dance" to the abilities, as I have already found out, does not affect anything at all, except for displaying the perk in the game), or in that mod there were additional manipulations for this effect...

Well, War Dance, like the triple attack of Dryads and the fire breath of Dragons, are all just empty shells; the damage is not dealt by the skill, but by the "attack pattern." I used this to create a 3-cell burn for Azure Dragons, but I can't add a description for it))) I need an empty skill.
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