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How do I change a unit?

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#37
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Ismail

😅 yeah... and it seems I wasn't even close to looking in the right place. I'll try now... (but at least it's clear when and where I found it).

Added 1 hour ago
Thank you, progress has been made. However, the question remains of how to make it summon a projectile for each enemy, and not just the main target. I hope I'll figure it out...

*Where the idea with the lightning originally came from. A long time ago, I had a mod called Gods or something like that, where one upgrade gave people AoE attacks (like Dancers, including ranged) and, for example, when Monks shot at multiple targets, it summoned a "meteor" for each attacked enemy. It looked cool, and that's when the question arose - "what if we increase the scale?!"

What do you mean by "meteor"? When the meteors fell in one place around the target? In a circle around the attacked target? You have a situation where the targets are standing in different places. And if, for example, meteors fall around the attacked target, then theoretically this can be done by editing the effect and adding a duplication of the meteor to it, simply by shifting the center of the effect. You can also try to play around with the animation timing so that they don't fall at the same time.
Ссылка на мой мод Heroes 5 Armageddons Blade

Ссылка на мои уроки по модостроению в Героях 5

Ссылка на мой Artstation