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This is a non-canonical ending. There are two more, but I haven't experimented with such endings in my maps since. To achieve the other endings, you need to defeat the angel enthusiast while controlling all three human cities at the time of the battle.
Hangwool is inherently a bit faster. The developers gave him a unique walking animation, and it's somewhere in between the speed of a regular hero and Alaric.
Oh, it turns out I was already using "dead ends" in "Plata." I thought it started with "Path of the Necromancer."
Yes, Cardan was magically subdued. It was such a sophisticated plan to capture Grimheim, which, strictly speaking, failed.
Changes are now unlikely, but maybe someday... Right now, I'm too busy with a new map.
Thanks for the walkthrough! Arantir is waiting for you... as are the other two endings of "Plata"