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UI management via scripts, spell casting callbacks, and other features.

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#12
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w1842nite36
Guys, those of you who communicate with him, can you ask if he can improve the AI mod by quantomas so that it doesn't crash on large maps?
Heroes 5 is a game from 2006 (and development started in 2004). It was made for the budget hardware of that time. The game has 2 GB of video memory; just because you have a modern video card that can handle 8 GB of video memory doesn't mean the game will use it. The game simply doesn't know how. So, if you fill up the allocated 2 GB of video memory while playing on a giant map, the game will crash.
Ссылка на мой мод Heroes 5 Armageddons Blade

Ссылка на мои уроки по модостроению в Героях 5

Ссылка на мой Artstation