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#3925
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Hello, is it possible to write a script that can pass the name of an object to a text? Specifically, I want to create a quest to find a random artifact, i.e., a random artifact ID will be selected, but I don't know if it's possible to pass the name of the selected artifact ID as an argument to the text (not in the quest texts, but in the Msg box), or will I have to create a table for all artifact IDs?

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Добавление недостающей музыки гномам