Added 21 hours and 5 minutes ago
I would like to see another siege weapon in the game. As a child, I really liked the siege onager from Age of Empires 2.
My imagination paints a picture of it standing between the hero and the ballista. Don't you think that's exactly where it belongs?)
It would deal much less damage than the ballista, but it would attack a 2x2 area (area-of-effect attack, like a large creature) and also have a weak stunning effect (slightly pushing back on the initiative bar).
Its damage formula would be based on armor and knowledge (while the ballista's is based on attack and knowledge).
Studying catapults in the machines skill tree would allow you to control this machine as well. This way, each machine perk option would have its own focus (the catapult isn't quite the same, as it's only available during sieges).
Do you think it's possible to implement something like this? I don't know.