I'm sure this question has been asked a thousand times, but I'll ask anyway, as I couldn't find the answer. Is it possible to find out the height of a specific tile in the editor, and if so, how do I do it?
I found this on one forum:
floor(n) - round towards 0: floor(1.75)=1, floor(-3.7)=-3
Maybe this is the answer to your question)
Added after 29 minutes
Guys, remind me why the editor crashes?
Added after 2 hours 30 minutes
How do I label or mark a portal?
1. If you mean "How to avoid crashes," here's how:
a) Don't use the editor's script editor; it's broken, and it often causes the map editor to crash;
b) Be careful when working with objects in the editor. I sometimes experience crashes when I perform a certain number of actions while an object is selected.
I don't remember any other crashes, but I know that something else is related to either models or animations... In general, use everything at your own risk and save frequently.
2. In terms of labeling or marking? Well, each game object has a "Name" field in the Property list on the left. Enter the name you want there. Just remember that you cannot have two objects with the same name on the map, otherwise the scripts will not work correctly (of course, if this object is used in them).
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