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#822
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DenisNord


Well, there's progress; I managed to replace the hero model with an Ent, but only the standard one, not the "dump truck" version from the 3 Heroes. I'll keep trying to figure it out. And the manual has very little information for beginners, like the fact that you need to disable mods and copy the contents from the new mods folder, not from the map folder, and then insert it into any of your maps. Also, as I understand it, you don't need to make the hero a scripted one.

The only question is: how do I make the Ent-hero walk instead of fly? Although there seems to be a "move" animation, right? It should be able to walk on the map, I think...

There are 2 animation sets. One for the arena, the other for the adventure map.
Usually, developers assigned all the features to the arena animation sets. For the adventure map, they mainly use the animation set with only one animation (Idle00 - this is the idle animation).

Connect a link to the arena animation set in the Advanced Animation Set.

Here's an example above: I assigned the Druid's appearance to the hero, and to make him walk on the map instead of fly, I connected a link to the arena animation set
Ссылка на мой мод Heroes 5 Armageddons Blade

Ссылка на мои уроки по модостроению в Героях 5

Ссылка на мой Artstation