In my opinion, the new abilities for the Orcs are great, but they could have added some kind of anti-magic defense. Otherwise, while the Orcs are running to reach the enemy troops, the mage has already destroyed half of the army, and the remaining troops are finished off by his own units. :(
Exceptions:
First, against Lethos and maybe Alastor - anti-darkness, and second: against Sinister - anti-chaos.