Given that the ability charges are indicated as "x times per battle," how does the charge system work for situations not related to battles?
1. For situations not related to battles, the number of uses per game day corresponds to the number of charges in the level table.
Are the charges restored only when a battle begins? Or are they restored for the next social encounter?
What if it's a crafting ability? Or is crafting a passive skill and tied not to charges, but to resources?
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт