So, how many people worked on Armageddon's Blade?
Well, I did about 80% of the work. But of course, people were inspired and helped in any way they could (with their skills).
Someone created the avatar, someone allowed us to use their model, someone drew textures for a new creature, someone helped create an additional interface, and so on. The advice of mentors was very helpful, and of course, Dreadknight with his ExeShnik modifications, without which the mod wouldn't have had extra artwork, creatures, or classes.