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UPDATE!
v1.1
— The spells Summon Ship and Summon Reinforcements are now prohibited
— All pieces of the dragon set and the Tome of Power have been given Relic quality and can no longer be found in red utopias
— All creature banks, except for red utopias, no longer provide artifacts
— Fixed a bug with turquoise player patrols, where they could stand still when a player was in their zone
— Patrols no longer attack with a delay on the player's turn if their movement range is not sufficient to attack Raileigh within their attack range
— Improved the cutscene with Frederick and Orion
— Increased the reward for the dwarf quest
— Increased one of the intermediate rewards for the thief quest
— The blue and green player capitals now have a tavern, but the corresponding AI can only use it to resurrect Orion or Frederick
— Miv, Ilfina, and Rutger now have a fixed amount of Knowledge
— Changes to the skills of Vittorio, Talanar, and Miv
— Vittorio, Talanar, Rutger, Orion, and Frederick now receive fixed armies instead of time-based ones. However, Orion and Frederick are still resurrected with armies that depend on the number of weeks, and their primary army is strengthened by capital reinforcements
— Reduced the army growth of Miv and Ilfina
— Faceless Assassins lose one use of Invisibility
— Some neutral creatures have been strengthened in the late game
— Fixed Earth Elementals, which were growing in numbers over time
— The final boss has regained the Skillful Leadership skill that was accidentally lost
— Fixed several typos
— Several other minor changes
PREVIOUS LINK
v1.1
— The spells Summon Ship and Summon Reinforcements are now prohibited
— All pieces of the dragon set and the Tome of Power have been given Relic quality and can no longer be found in red utopias
— All creature banks, except for red utopias, no longer provide artifacts
— Fixed a bug with turquoise player patrols, where they could stand still when a player was in their zone
— Patrols no longer attack with a delay on the player's turn if their movement range is not sufficient to attack Raileigh within their attack range
— Improved the cutscene with Frederick and Orion
— Increased the reward for the dwarf quest
— Increased one of the intermediate rewards for the thief quest
— The blue and green player capitals now have a tavern, but the corresponding AI can only use it to resurrect Orion or Frederick
— Miv, Ilfina, and Rutger now have a fixed amount of Knowledge
— Changes to the skills of Vittorio, Talanar, and Miv
— Vittorio, Talanar, Rutger, Orion, and Frederick now receive fixed armies instead of time-based ones. However, Orion and Frederick are still resurrected with armies that depend on the number of weeks, and their primary army is strengthened by capital reinforcements
— Reduced the army growth of Miv and Ilfina
— Faceless Assassins lose one use of Invisibility
— Some neutral creatures have been strengthened in the late game
— Fixed Earth Elementals, which were growing in numbers over time
— The final boss has regained the Skillful Leadership skill that was accidentally lost
— Fixed several typos
— Several other minor changes
PREVIOUS LINK