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Shades of Darkness

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#52
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This is quite the extensive feedback :з Understood and acknowledged; despite Gerther's assurances, there are still too many enemies. The bug with attacking sentinels that don't move was minimized in the release version, but its current cause is unclear to me. It seems something on the border of the patrol zone is being calculated incorrectly. Technically, they should be attacking, I think, but they do it strangely. I will consider this. Well, I didn't know assassins had two invisibility abilities. I'll have to remove one. To be fair, in the beta, puppeteers cast Subdue at an advanced level, so I nerfed them; therefore, everything is fair. The prerequisites for kidnapping Ilia were already present in The Path of the Necromancer, in the cutscene after capturing the imperial city, as far as I remember. Yes, assassins summon new groups of enemies, while puppeteers throw mass spells. By the way, in the final battle for Dungeon, these guys sometimes stand together and get terribly hit by the wall of fire under the giants' mark. The dwarves' quest also works during the Schism stage, where it can be very helpful. Frederick and Orion) Yes, two great characters; deep down, I came up with a small lore for them. Maybe someday I'll tell you about it. No, the ring of speed is obtained almost for free if the player finds the boots of levitation in the dungeon because there is no water on the surface. By the way, the AI can also resurrect each other. After capturing an ally's city, they return it to its original owner: blue to green, green to blue. And also, dwellas. Yes, Saretha is difficult to kill. But I didn't intend for dragons to be farmed. There isn't one piece of the set on the map. But it could have dropped in the red swamp, so we need to give it relic status so that it doesn't appear when it shouldn't. The demon can be killed: Sareta does not go to the Inferno city, and after defeating Grog and his humble dwelling, Railag will kindly send him directly into battle with Isabelle, giving him significant support. The question is that the demon is much stronger than the final boss. With Railag, everything is relatively simple: in Lords of the North, he went in search of Sareta and... was never seen again in the series! Except for the six, but that was a prequel even before he became Agrail. The only one who stood in Sareta's way was Arantir. But he died during the process. According to the canon of my maps, Sareta still chose his father's side and freed the demons. It turns out that Railag suffered the greatest defeat: he couldn't even find Sareta himself. That's why he is somewhat depressed in Dark Horizons. Isabelle disappeared long ago; Sareta failed; the demons are free... And meanwhile, the world needs the great son of Tuidhana. Isabelle, yes, changed under the influence of her son. But on the other hand, he saved her. So, overall, Isabelle's fate is good because, as I will reveal in the future, Sareta is quite a decent guy even on the side of the demons. Thank you for the walkthrough and such detailed feedback. It was very helpful.

Added 45 minutes ago
You have so many resources in the battle with the bishop XD

By the way, I almost forgot; the outpost in the dungeon is random: the variable responsible for the number of troops hired is random within a small range. Something like from 1 to 3. Random on the map, and a significant part of resource piles, so the outpost is pure luck.

Well, Reveran wasn't attacked because he isn't visible. He disguises himself as a crystal, so to speak.

Added 2 minutes ago
Overall, I already have a list of changes planned for the patch, but it will be released after the Remix streams.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"