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Heroes 5.5 WarGame Edition - Tactical Edition.

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#1606
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Waterfall_13

I agree, a fixed chance seems more interesting due to its randomness. It's more fun and engaging.
I don't really like that when the HP ratio is 4 to 1, the chance becomes 75%, and when the HP ratio is 1 to 4, it becomes 5%. It's too predictable and mundane.

And how did you manage to get rid of the standard scheme? Is it very difficult? Or are there parameters that can be changed? Are they in the .xdb or in the .Exe?
It's done through the .exe file; otherwise, the scheme would have been changed long ago.
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