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I had an idea about what to do with the heroes. It would be enough to have 6-8 heroes of each type – an equal number of men and women. At the same time, it is not necessary (although it would be very, very desirable) to give them specializations, as in Heroes 3 or 5. You could simply give them not one basic skill initially, but two. For example, Nature + Herbalism + Life, or Nature + Summoning + Tactics, or Combat + Magic Resistance + Chaos, and all skills at the "novice" level. In my opinion, this would add variety to the crowd of stereotypical heroes, and there would be an individual tactic for each hero, and it would be easier to do than coming up with skills for everyone. Although, who will do it...:(
Added 6 minutes later
But there won't be a uniform leveling up for all heroes, as it is now. .... I just want each hero to develop in a certain direction in advance, so that they don't just differ in appearance, so that the player thinks about who would be better to take.