Auto-translated
I think the possibility of assigning players to different classes could be interesting, but there are two negative points:
- You'll have five times more work (but we'll also have five times more content, which is good).
- Competition between players will increase.
Of course, it would be a little more interesting if the class actually depended on the results of the entrance tests, in a role-playing/random manner. But overall, it's probably better not to overcomplicate things (although if people want to be assigned to different classes, especially due to personal preference for certain teachers, I won't object).