Good afternoon. What about a simple worker-peasant check through a stream to detect the presence of n specific artifacts? Maybe I didn't understand the problem, but it seems like a fairly trivial task within your mod.
However, I don't know if you have an auto-map processing feature to include scripts on them. If not, then yes, it will be additional work.
The mod does not contain any scripts. I don't even know how to work with scripts; I've never dealt with them.