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Heroes 5.5 WarGame Edition - Tactical Edition.

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#1557
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The release of the duels is postponed for a couple of weeks. All melee fighter abilities have been calculated; ranged units and casters remain. Also, magic will be rebalanced: tests have shown that buffs and debuffs are lagging behind direct damage spells and will be increased by 25% (and will be as strong as in the early version from several years ago). For now, here's a rough outline: Evasion, Distraction, and Slow: damage/initiative reduction reduced from 50% to 40%. Bless and Curse: damage ranges will be increased (the average buff/debuff will be increased from 25% to 30%). Hide, Might, and Weakness: increased by +2 (up to SP+4). Bow: increased by +3 (up to SP+4). Haste: increased by +3 (up to SP+4) x10%. Grief: increased from -3/4/5/6 to -4/6/8/10.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат