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Heroes 5.5 WarGame Edition - Tactical Edition.

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#1542
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Nazarian
Where can I download version 1.23? I wanted to transfer scripts for the map from it to 2.0 (so that after building a fort/stronghold/castle, troops arrive and at the beginning of each week, unpurchased troops are removed).
Version 1.23 (outdated)
I haven't been working on those scripts for a long time, so I removed them from the new version. If you need working ones, you'll have to manually enter the growth numbers there.
...

I've updated the mod, it's available at the same link from my previous post (2.0 alpha)
First of all, I "groomed" the Humans.
Cherubim have received a new ability - Regeneration, now all types of angels have abilities for self-resurrection (revival, regeneration, vampirism).



Currently, the most imbalanced are the Orcs (i.e., I wrote above that it's difficult for Elves to break through them, but it turns out that other factions also have problems with Orcs, even Dark Demons with several Berserkers and Subjugators can't easily break through an Orc).
Therefore, the next in line are the Orcs.

Added 4 hours 5 minutes ago
I re-uploaded the mod, updating the Orcs:



In addition to stat adjustments (including nerfing the imbalanced Centaurs), there are ability adjustments:
- Corpse Eating: reduced from 50% to 30% HP
- Goblin Betrayal: the negative ability was removed so that it would be possible to weaken the overly strong physics of Goblin Bandits (this ability could also be abused on the map, which is not very good).

The main interest of playing as Goblin Bandits is not in betrayal, but in breaking through with a double attack without a response, because if there is a response, there will be no second attack (they will run away).

Added 3 hours 17 minutes ago
I updated the Elves: strengthened the Archers, "reduced" the number of Fairies (increasing it from 30 to 60), moved Rage from Ancient Ents to Young Ents, and other minor changes.

Разработчик Heroes 5.5 WarGame Edition.
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Автор Асимметричных шахмат