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МОД: Клинок Армагеддона / Armageddon's Blade

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#525
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Okay, I don't know at what stage it happened, but I managed to attach my sword to the sword's bone... BUT for some reason, it turned inside out relative to how I loaded it.
Attempts to rotate it through trial and error were successful (but not very well).

I really hate this rotation system... why didn't they make it in 360 degrees... I don't know how to rotate them properly (Khotabych sent me data, but it doesn't help). Trial and error is just psychological torture... which doesn't even lead to success.


If you change the Rotation, it usually either becomes huge... or disappears (apparently, it becomes too huge) or who knows.


In short, there's a breakthrough, but the result is bad... and it's not clear how to achieve a normal result. But it hits as planned, with both swords (it's just that I can't configure the second one).

Added 5 minutes ago
zahar0z

Hey Waterfall. You have GlueBone set to 0, it should be 1.
Literally, "glue to the bone," in such variables with 0 and 1, the game usually reads zero as false - incorrect, and 1 as true - correct.
Therefore, GlueBone 1 is read as "glue to the bone - correct."

Added 2 minutes ago
If some creature you were looking at had GlueToBone set to 0, it means that the effect of that creature is not attached to the bone. Necrodrakes seem to have this issue; it looks like the eyes are hanging on the skull's bone, but in reality, they just move on their own like the skull. But I'm not sure.

Added 30 seconds ago
Good luck with the mod, it's great to see that you're not abandoning it!

1) Thanks, 1 worked.

2) I understand that the eyes of Necrodrakes are attached to the skull, and I made similar eyes for the Inferno Horses.

3) Yes, as long as there are people to play the mod with, there's a desire to continue, improve, and refine the small details.
Ссылка на мой мод Heroes 5 Armageddons Blade

Ссылка на мои уроки по модостроению в Героях 5

Ссылка на мой Artstation