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King's Bounty 2 (2020). A review of all known information.

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Wow, they already created a thread... Yes, let's play and see.
First impressions:
+ Beautiful – it's a pleasure to look at. The scenery is really nice, and I also like the models of the people and various monsters.
+ It really feels like an RPG. In each quest, you're given a choice between two alignments, and they're not always obvious.
+ The tactics are enjoyable. It's not too complicated, but there are enough options to always have something to think about.
+ The world is well-filled with secrets, quests, and dialogues.
- The travel system is VERY clunky. It would be great to increase the movement speed by one and a half to two times and add the ability to teleport to stones from any point on the map, not just from another stone.
- The speech animations and movement animations... Unlike the models themselves, these are quite crude. Playing as Elsa, I'm a little annoyed by how she gestures with her mouth when she talks. And most of the characters talk to each other on the streets with their mouths closed.
- The balance isn't always clear. For example, war dogs require more leadership than wolves, but they're literally worse than wolves in every way.
- The interface isn't intuitive. Where can you find out the exact mechanism of how morale works? And how can you understand how the stats of creatures depend on their experience? The skills of the Order faction (reducing penalties to morale) – why don't they help against the "zeroing" of creatures' morale? Or do you just need to level them up more? There are a lot of these things, and you have to try everything through save-loading, as there are no explanations.
- The view from behind the hero makes you think of an open world, but the actual linearity and scripted nature of the game are shocking at first. However, you get used to it, and it's not something that wasn't in previous games in the series.
- There are other minor flaws. For example, units only gain experience for dealing damage. If you stand with a unit in defense and tank, you'll get almost nothing. If you spend the whole battle healing other units with spells, you won't get anything at all. And so on, with other minor things.

Continuing the game.
 

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