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Alinksolo, then do the following: Copy your text, place the Signpost object (this is a signpost) on your map. You can find it almost at the very bottom among the Objects, select it, and on the left in the window, in the MessageFileRef line, click New, enter a name, for example, Reg0Message. After that, a window will open for entering text, paste/enter your text there, confirm, close the window, and delete the signpost. In the files of your map, a text file Reg0Message will appear; enter its path into your MessageBox in the script, i.e., MessageBox("Maps/SingleMissions/greet/Reg0Message.txt"), save the map, and then check the result in the game.