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⚔️Serberia

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#8995
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This further devalues the main conviction – and players should, in theory, choose the main conviction in more than half of the cases. It also devalues the medic skill, and consequently, the need to somehow establish team interaction.
In fact, this has never happened (if we're talking about injuries). If you get too complacent, don't choose the main conviction, and don't use medics, then after a couple of battles, we're guaranteed to have a party of disabled characters that won't be able to participate in any quest without a complete wipe. Just look at Rutger and Virgil, who, although alive, didn't calculate the risks at the time...
Easing this restriction would be quite conditional from this point of view.
Moreover, a false sense of security will most likely lead to us taking more risks. And the warnings from the GM (which, in this expedition, were, in any case, more frequent than in the past, even if we forget about the cat mechanic) will probably become less frequent, and we probably won't encounter characters like Yukino with trade-off offers for healing anymore...
 

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