Skip to content

Expedition: general discussions.

User Avatar
#3688
Auto-translated
It seemed to me that a story-driven start is also better and easier for a quest. Because otherwise, it's difficult to come up with a reason for who you are and why you know all these people. In the expansion about Airisufir, this factor was slightly weaker, as it was clearly stated that they met through mercenary work, but still, I had a slight disagreement with some of the companions, and I had to think about leaving, because I don't owe these people anything.
In Serberia, however, everyone is a named brother or sister, which means they are automatically connected to each other by loyalty, regardless of anything else. And also to the hometown that sheltered the baron, etc. This is very good for stability. At the same time, everyone can have a very different and almost any past.
 

К А
Стикеры GBF в Telegram