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And another question that has been bothering me for a while. Basically, there's a function called MakeHeroReturnToTavernAfterDeath. The situation is this: I have an allied Knight with the hero Dugald. I've set it up so that this ally doesn't hire anyone except Dugald, meaning everything is set to zero through AllowPlayerTavernRace, and Dugald is allowed through AllowPlayerTavernHero(player, "Orrin", 1), and MakeHeroReturnToTavernAfterDeath is enabled so that the brave knight fights until he's defeated. The time comes, and this indeed happens; the player-Dugald loses, and now there's either a bug or something I don't understand: I can't rebuild Dugald. That is, I block him from being hired by the defeated player, allow him for myself, and, just to be sure it "works," I set his return to the tavern after death to zero, but he doesn't appear. A week or two goes by, and he still doesn't show up. Is there any way to fix this?