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Heroes 5.5 WarGame Edition - Tactical Edition.

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Faction-specific resources:

Humans = Wood, Ore, Crystal
Orcs = Wood, Ore, Mercury

Mages = Sulfur, Crystal, Gem
Dungeon = Mercury, Sulfur, Gem

Elves = Wood, Crystal, Gem
Demons = Wood, Mercury, Sulfur

Necropolis = Ore, Mercury, Gem
Fortress = Ore, Sulfur, Crystal

The need for faction-specific resources when building a town will be twice as high as for the others (I will adjust the prices in the Castle and Dungeon).

The main logic for choosing faction-specific resources: correspondence with the faction's magic (Mercury - Darkness, Sulfur - Chaos, Crystal - Light, Gem - Summoning).
Exceptions have been made:
- for the magical factions - Mages and Dungeon (three rare resources: Mages without Darkness (Mercury), Dungeon without Light (Crystal))
- for the combat factions - Humans and Orcs (one rare resource: Humans with Light (Crystal), Orcs with Darkness (Mercury))

Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат