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Heroes 5.5 WarGame Edition - Tactical Edition.

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Work is underway on the Dungeon scheme.
Unique buildings for this Castle:
- Chamber of Intrigue: +1 Knowledge to all Necromancers, Witches, and Assassins; on the Arena, an additional income of +2000 gold at the end of each week.
- Altar of Elements: enhances the "Sense Magic" ability of Necromancers, allowing them to deal elemental damage with their troops; Witches and Assassins instead receive +1 to Luck (indirectly enhancing their "Magic Luck" ability); on the Arena, an additional income of +2000 gold at the end of each week.
- Trading Guild: an additional artifact shop (refreshes once a month), as well as an income of +3000 gold on the first day of each week (instead of a random resource).

Also planned is a change to the mechanics of several buildings on the Arena:
- Forge: the ability to purchase siege weapons, as well as an income of +2000 gold on the first day of each week (only on the Arena, simulating the bonus from siege weapons in breaking defenses).
- Stables: an income of +10 portions of resources on the first day of each week (only on the Arena, simulating the bonus to hero logistics).
- Angels: the building is "moved" from day 5 to day 7 (requires city level 10).

Attached are the city schemes for the Castle and the Dungeon, with prices.

Comparison of growth rates (growth x price of 1 creature):

Castle
1 Militia (8-48) x 150
2 Archers (6-18) x 250
3 Swordsmen (5-15) x 400
4 Monks (5-10) x 600
5 Knights (4-8) x 1000
6 Griffins (2-4) x 1500
7 Angels 2 x 3000

Dungeon
1 Scouts (6-18) x 250
2 Beasts (4-12) x 400
3 Minotaurs (3-9) x 600
4 Predators (4-8) x 750
5 Witches (4-8) x 1000
6 Hydras (1-2) x 3000
7 Dragons 1 x 6000

Testing has shown that cities with stronger buildings have a higher rating, despite the higher prices. That is, the total strength of all buildings in cities should remain at the same level. For this reason, the growth rate of Minotaurs was reduced by 25% (from 4 to 3).

Currently, work is underway on the prices in the Dungeon; at the moment, the popularity of Hydras is inexplicably declining, while the Dungeon, despite the nerf, still shows slightly higher ratings than the Castle.
In the coming days, there will be an update to the map for the Dungeon.

Probably, as part of the Dungeon nerf, the growth rate of Scouts will also be reduced by 17% (from 6 to 5), with a slight reduction in the building's cost.

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Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат