The Human castle layout with prices is attached.
Starting buildings are highlighted in red.
The prices for buildings are significantly lower than in the original game because fewer resources are provided, and creatures need to be bought out before the end of the week to prevent them from disappearing. At the same time, hiring creatures is, on average, twice as expensive (and the gold cost almost always exceeds the cost of the building itself).
On the map, all resource piles provide 1 rare resource or 2 wood or ore (in the original, 2-4 or 4-7), and chests and ingots always provide 500 gold.
The starting resources for players on a regular map are 6000 gold, 4 wood/ore, and 2 rare resources (the second player receives a bonus of 8000 gold).
The starting resources for players on the Arena are 500 gold, 4 wood/ore, and 2 rare resources (5500 gold less due to the purchase of 2 heroes).
Starting from day 1, players receive 8 portions of resources daily for construction.
Each portion initially has a 10% chance of generating 1 rare resource or 2 wood or ore, and a 40% chance of generating 500 gold.
The chance of obtaining each type of resource in a portion depends on the amount of current resources and is equal to 12% - X% for rare resources and 12% - X/2% for wood and ore.