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Knights of Tezoth

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#12775
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Ple-Sen

Lock, the shooting range is done. City functionality, aside from your shop scene plus the purchase left as a loose end, is cut off. You are limited to strategic actions and the roleplay tied to them.

Because you said so? No one ever explained to me what happened.
Folks, you should understand that this is a very heavy, exhausting game with half a thousand characters, fifty territories, an overcomplicated mechanic (which I never figured out and probably won't bother trying anymore), walls of text with a bunch of happenings, each surrounded by fifty gray pages of utter nonsense.

So keeping up with it, at least for me, is extremely difficult while working 5/2 and juggling other things on the side. I don't even read other people's threads anymore — I have no idea what's going on in them. And yet, while I was walking around locations myself, I sometimes waited a week for a GM response.
So maybe we just shouldn't fly off the handle over me going to the shooting range once, missing some other time skip, and simply not managing to reply day-of from the factory? In my opinion, that would be perfectly fair.

My sword, my trusted ally, unphased by my aspect.