Taking into account what has already been written above, I will add and adjust.
First of all, I want to express immense gratitude to SADYTRO for joining the work on the mod. I am amazed by his talent and ability to change the game so radically!
I have a feeling as if we summoned a genie and now he is granting wishes 😇
I expect there will be several launch formats for the mod:
A) Just like before, a mod with my balance and PEST for multiplayer (+ a hiring window with level 3 creatures)
B) A mod with 10 slots and PEST (+ a hiring window with level 3 creatures)
C) A mod with 10 slots + arenas 14 length 12 height (+ a hiring window with level 3 creatures)
D) A mod with 10 slots and Quantomas AI (+ a hiring window with level 3 creatures)
E) A mod with 10 slots + arenas 14 length 12 height and Quantomas AI (+ a hiring window with level 3 creatures)
In this format, each player can decide what they need and what they don't.
Regarding an important adjustment. I will not use NCF creatures from the library presented on the forum in my mod. Because they have their own balance, and it is not designed for what I have created.
The balance of my mod is not perfect, but it is autonomous and was formed over almost 6 years. Under this balance, skills, hero progression, spells, and some interface elements were partially adjusted. Throwing 100+ NCF creatures into my build right away would be like breaking everything I have done over these 6 years.
Therefore, we agreed that for now, only my creatures that I have already added will be available. And later, creatures that I design (and Zobr, I hope, will import) will be added.
For now, I am attaching how it looks on my end:
Huge thanks to SADYTRO for his work and desire to delight the Heroes 5 community with new features. Our swamp, after so many years, has moved a little beyond the limits that were previously available to us!