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Knights of Tezoth

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#7020
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Stephania, for all her merits, cannot be 12 tiles away from every character within her attack radius. Because during a shot and outside her turn, she cannot move, and to move along the axis, she needs to actually move. I could still accept it if a one-tile difference is taken as a -1 penalty for the attacker, but not this. Because the same position cannot be 12 tiles away from two different positions. Conditionally, one is 6 tiles away from her, the other is 11. If she is 12 tiles away from both, that means she moves along the axis up and down to land her attack or escape the zone of effect. And this contradicts the mechanic that forbids archers from moving while attacking.

Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"